Mullet Town

Homestead

One interface for the work.

Homestead on a laptop — a card from the Homestead steading, with its Workers along the bottom.
The same Homestead interface on a phone, showing the same card.

Same interface. Laptop, phone, wherever I am.

I spent a year trying to improve Claude Code.Read the story →

Homestead is many things. Here’s one example of what it is.

1 / 5

A message arrives

A bug report, a question, a new idea. It lands on my phone like any other notification — I haven't read it yet.

I’m still the one who decides. I’m just rarely starting from nothing.

Pie in the sky

One screen, and the next question worth answering.

Eventually this becomes your one interface. You open one screen, and it hands you the most important question you can answer right now — along with everything you need to decide it. Then you decide, and it keeps going.

Getting there means it has to understand your life and your priorities deeply enough to know which question that is. Nobody’s Homestead should look the same as anyone else’s, and no one’s should ever be finished. It should keep changing as you do.